Friday, 30 September 2022

Dream City Catch Up

 Grey skies as I write this. Finally. The kind of darkness visible that turns all light golden. Here are a couple of frames from Ian Hubert's Dynamo Dream

 I've saved this post for a rainy day. Two years ago I shared Hubert's glorious, minute-long tutorials in how to conjure a city out of nothing, but this is the proper fruit of his time and talents. In the year since Episode One : Salad Mug went out, television shows with bottomless pockets like The Sandman, Foundation and Rings of Power have produced similarly breath-taking scenery for characters to stand around and talk slowly in – and maybe in another year it will seem quaint I was so blown away by this – but I don't think any of the big shows has yet managed to match for imagination, care, or life, the twenty-one and a half minutes of this solo passion project. Isn't it amazing what they can do these days? Hasn't it always has been? That's also part of the thrill of it. Put this on the biggest screen you've got.
 

2 comments:

  1. Couldn’t agree more. I’ve just recently started learning how to use BLENDER. Entering the third dimension after being a 2D artist for so many years really does take its toll on your brain. I was so chuffed to make a single, basic ‘low poly’ robot! Seeing Ian Hubert’s work scrambled my poor tiny noggin.

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    1. Very exciting! What's the weirdest thing about going 3D your brain has to readapt to?

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